MMCE11
 
																									SOFTWARE AGENTS 
1. INTRODUCTION [10] 
Definitions — History — Intelligient Agents — Structure — Environment Basic Agents – Formulating — Search Strategies — Intelligent search — Game playing as search. 
2. KNOWLEDGE BASED AGENTS [10] 
Representation Logic — First order logic — Reflex Agent — Building a knowledge base — General Ontology — Inference Logical Recovery. 
3. PLANNING AGENTS [10] 
Situational Calculus — Representation of Planning — Partial order Planning — Practical planners — Conditional Planning — Replarining Agents. 
4. AGENTS AND UNCERTAINITY [10] 
Acting under uncertainty — Probability Bayes Rule and use — Belief Networks — Utility Theory — Decision Network — Value of information — Decision Theoretic Agent Design.- 
5. HIGHER LEVEL AGENTS [10] 
Learning agents General Model — Inductive learning — Learning Decision Trees — Reinforcement Learning — knowledge in learning -- Communicative agents — Types of Communicating agents — Future of Al.
REFERENCES:
1. Stuart Russell and Peter Norvig Artificial Intelligence — A Modern Approach Prentice Hall, 1995. 
2. Patrick Henry Winston, Artificial Intelligence, 3 Edition, AW,1999. 
3. Nils.J.Nilsson, Principles of A rtificial Intelligence, Narosa Publishing House. 1992.